Wednesday 29 August 2012

Of smarter gamers, or why Zelda is so easy now

Back in the day when the first Zelda game came out, people weren't used to thinking for games. If you saw something that moved, you shot it, stabbed it, magic-ed it away, whathaveyou. The moving things (and spikes) were your enemy. And sometimes, you didn't even need to kill them to progress. You just kept going and going, reaching the goal and getting a high score.

Simple enough, right?

Then along came The Legend of Zelda.

Welcome to this space

Greetings, fair citizens of the universe!

This here is a space where you shall find opinions.

Most of the opinions will be mine. I will, however, sometimes borrow someone else's, and comment on that.

The point of this space will be to give a small commentary on subjects of my interest, which will (most of the time) be within the realm of games, music and stories in different media.

It will be my personal goal to bring new and varied stories into your lives, my dear readers.

Hopefully you'll enjoy the ride into the weird depths of my mind.